Worse is better, again?
Are there parallels between the rise of Worse Is Better in software and the success of the “uncreative counterrevolution” in advertising? (for more on that second one: John Hegarty: Creativity is receding from marketing and data is to blame) The winning strategy in software is to sacrifice consistency and correctness for simplicity. (probably because of network effects, principal-agent problems, and market failures.) And it seems like advertising has similar trade-offs between
Measurability (How well can we measure this project’s effect on sales?)
Message (Is it persuasive and on brand?)
Just as it’s rational for software decision-makers to choose simplicity, it can be rational for marketing decision-makers to choose measurability over signal and message. (This is probably why there is a brand crisis going on—short-term CMOs are better off when they choose brand-unsafe tactics, sacrificing Message.)
As we’re now figuring out how to use market-based tools to fix market failures in software, where can we use better market design to fix market failures in advertising?
Bonus links
Against privacy defeatism: why browsers can still stop fingerprinting
How to get away with financial fraud
Google invests $22M in feature phone operating system KaiOS
Inside the investor revolt that’s trying to take down Mark Zuckerberg
Ryan Wallman: Marketers must loosen their grip on the creative process
K2’s Media Transparency Report Still Rocks The Ad Industry Two Years After Its Release
Mark Ritson: How ‘influencers’ made my arse a work of art
Ad fraud one of the most profitable criminal enterprises in the world, researcher says
Cover story: Adtech won’t fix ad fraud because it is too lucrative, say specialists
https://hackernoon.com/why-funding-open-source-is-hard-652b7055569d
Sir John Hegarty: Great advertising elevates brands to a part of culture
https://www.canvas8.com/blog/2018/ju/behavioural-science-insights-nudgestock-2018.html …